409K subscribers in the CrusaderKings community. Besides at this time. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Defensive pacts can be. ck2 was already really easy, it was just convoluted for new players. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. And yet. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). So there is a mechanic in ck3 that really bothers me. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. If it's not encrypted or compressed, make a copy and read on. The defensive pact against me is quite the list. CK2 was never intended to be a world conquest simulator, and I'm baffled as to why the player base is having such a hard time coping with these changed mechanics. Supernatural Events: On. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. So is it more fun to play with pacts on so larger. Reply reply [deleted] • The thread title plus the picture had me in tears haha. Nope, just kidding. My threat is about 75-100. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. stawpdahates • 4 yr. If the subject of the pact attacks one of the members, others will join the war like allies. Enables raiding. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. These defensive pacts need a serious rework. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. Defensive pacts can be. However I usually run into a point where I am…NDefines. Paradox Forum. If it is off, your first major battle lost is your last. The leader of a league is the one that invites people in. It takes a few seconds, a few precious seconds where no one is in a defensive pact against you despite your 50% threat level. . They personally make the. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Subscribe to downloadNo Interreligious Defensive Pacts. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The problem is that empires don't lose land, and bounce back if their neighbors get even the slightest bit complacent. Ruler Designer Unlocked. One takes the target territory, the other kills people who try to interfere. Posted by u/vectorspace299 - 4 votes and 4 commentsIt was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. I tried googling it but to no avail. Defensive pacts can be. 418K subscribers in the CrusaderKings community. And yet. Crusader Kings II > General Discussions > Topic Details. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Paradox Forum. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. Defensive pacts can be. And becoming the Suzerain of the Papacy is great - it's really. In Crusader Kings 2, pacts are vital and will affect many of your decisions. . Obviously turn that shit off and never look back. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. placing it in line with sunset invasion for practicality. All Discussions. And then it was time to grapple with a new concept to me, having previously only encountered gavelkind and primogeniture: ~elective. CK2 had defensive pacts. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Oh you mean attack despite the pact. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. 6x yet, then do it and do NOT compress it. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. Defensive pacts are completely new content, and while they arguably need balance tweaks, they serve an important role in game balance. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…No Defensive Pacts. bamfalamfa • Depressed • 2 yr. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. First save your game without compressing the file. Like shattered retreat and the council. 0 -- Relative size requirement is this at 100% threat. Gender Equality: Default. Pacts –Non-Aggression, Alliance, Defensive. Rich Childhood. For me, the time it takes for a defensive pact to tick down serves as that historical barrier. Defensive pacts can be. Expand user menuI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Make tributaries out of anybody large and dangerous, then forget about them as you demolish the smaller realms. The best compromise should be to disallow defensive pacts from firing for certain wars. There is this new mechanic - threat level and defensive pacts. I'm playing as Byzantium right now trying to form the Roman. I'd like defensive pacts to feel more 'dangerous', if that makes sense. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…I hope vassals can form a defensive pact against another vassal who shares the same liege as them and is growing too powerful. Defensive pacts can be. So is it more fun to play with pacts on so larger. 3 Northern Crusade 1. Crypto Especially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Mods. Featured. Hope that helps. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Dark days ahead. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. I don't think this has something to do with defensive pacts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Defensive pacts can be. Hope that helps. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Both on the battlefield and off. Turning defensive pacts to off does not inhibit ironman nor does it disable achievements. So is it more fun to play with pacts on so larger. They will never sign one with you, but they always sign like 2 with the strongest AIs. Which wars don't generate threat? 2. So basically, defensive. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Apr 7, 2017. Defensive pacts can be. Prep your retinues around the land then declare war. Otherwise, someone powerful in the court was randomly appointed, and also the regent could change and you. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. I just forgot about them and never turned them back on. So is it more fun to play with pacts on so larger. Was watching a play through series and the guy was playing with them off. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Holy Wars by default should remove at least your religion group from the pact. He has two sons. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Same as before it was added, having to gain casus bellis before you can attack somebody. Defensive Pacts were meant to fight blobbing. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. P. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So is it more fun to play with pacts on so larger. Defensive pacts are only situationally annoying. Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. ) At that point, wars are just tedious and you can tell that there's no-one on the map who can stop you. If anyone wouldn't mind suggesting the most realistic/historical game rules possible, I'd really appreciate it, thanks! EDIT I need the game ironman compatible as well, please. Defensive pacts can be. Defensive pacts can be. CK2 had defensive pacts. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Game Rules change mid-game? I'm playing a CK2+ game as the Seljuk Dynasty right now. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. and ofc waiting. 5 3 comments Add a Comment. CryptoCrusader Kings II, at its launch, was a well-made and wildly entertaining game, thanks in particular to a clever blend of grand strategy and character-driven RPG. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. You can extract your save with any utility that can unpack zip files. By right clicking on any rulers’ portrait, you can access the option to form a pact. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. when you start a game you can turn off defensive pacts in the game rules. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux… No Defensive Pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. •. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. Rich Childhood. Fast siege down the target and kill any nearby defender armies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. ) It has been said that there is very little counter-play available. #1. So is it more fun to play with pacts on so larger. It gets a little retarded sometimes but it allows you breathing room to take land after a big battle. Let's say there is a world defensive pact against you. stawpdahates • 4 yr. If the subject of the pact attacks one of the members, others will join the war like allies. Maybe you can lay off and wait for the threat to cool down, but there is a thorn in your side named Constantinople, right in the heart of your. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If the subject of the pact attacks one of the members, others will join the war like allies. I'm back in CK2 after a hiatus. Nope, just kidding. ago. May 21, 2016. Defensive pacts can be. ++ indicates a range from +1. 5. Jump to latest Follow Reply. No need to recompress your old save again. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. I am kinda at a standstill. Nice to keep on if you just want to bash a fantasy invasion of 200k, but. 8. - Added trigger 'leader_traits' (number of) - Reactivated the on_action 'on_focus_pulse' - Disease effects are now customizable through script per disease - Silk Road modifier icon can now be set in the text file - Added define AUTOMATICALLY_ACCEPTS_COALITION_CALLS to determine if defensive pacts. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Defensive pacts can be. I'm back in CK2 after a hiatus. 5. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. ago. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. Diplomatic actions are accessed by right-clicking a character 's portrait. A few things you can do. The most powerful tool for this is arranged. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Aug 14, 2016. 402K subscribers in the CrusaderKings community. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. In ck2 a marriage between families would create a non-aggression pact that could be negotiated into an alliance. Phantom-Fireworks • 4 yr. 22 solamyas • 6 yr. Why should every ruler, Muslim. Crusader Kings is a historical grand strategy / RPG video game series for… CK2 had the "Threat" mechanic that made AI rulers declare defensive pacts to stop raging warmongers and make endless conquest much harder, but as that has been removed, there seems to not actually be any motivating factor for the AI to take actions to defend other smaller rulers from getting conquered even if it is obvious that my scourge of an. To do this you need to incheck the little box near the save button before saving. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . Defensive pacts can be. Basically, Warmongering is amazing, but comes at the cost of religious unity. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. First step is to make it so defensive pact dont automatically call in all defenders. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. It is one of the biggest hurdle to quick expansion and you can turn it off. . In Crusader Kings 2, defensive pacts serve as a mechanic to deter aggressive expansion and conquest by powerful rulers. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Please share your opinions whether you think it was a good or bad decision, and why. A player in control of just India will have the largest army on the map by a huge margin. CK3, they’re not that bad as defensive pacts don’t exist. don't know which specific type of event troops the. I'd like defensive pacts to feel more 'dangerous', if that makes sense. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. Off Enabled Characters are not allowed to join Defensive Pacts against realms who are Threatening. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. Even the developers acknowledged that adding them to CK2 was a mistake. . . On macOS (US), ⌥Option + 6 enters. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Any way to turn off Defensive Pacts mid-game? Title. 330 votes, 40 comments. Oh you mean attack despite the pact. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I just forgot about them and never turned them back on. Basically, Warmongering is amazing, but comes at the cost of religious unity. Launcher. Crusader Kings II Wiki Active Wikis. It should be more difficult for large empires to form alliance and easier for lesser countries. Obviously it doesn't work as well as it does in EU4, but. Normal default difficulty, Charlemange start as a duke in Umayyads. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. If the subject of the pact attacks one of the members, others will join the war like allies. How to get into a defensive pack?? bobdylan1234. CryptoConsilium - Defining a Strategy. I haven't played the game in over 8 months (or any game for 8 months. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Double-click to zoom out. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). 4. Defensive pacts can be. Imo the threat system in ck2 is kinda bare bones and you would be better off by turning it off. Crusader Kings II. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Marriages by default should be a non-aggression pact, but during the negations you could ask for an alliance, perhaps in exchange for a hook over you or because you have a hook on them. HydroAC. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Posted by u/Camilli130693 - 1 vote and 1 commentI forgot to turn off defensive pacts in the game rules in my current game, but I noticed it too late and I am already too deep in my campaign. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. As Ottomans, after your glorious conquest after conquest, you reache threat above 50%. So it ends up like this: create_alliance = scope:name_of_your_saved_scope. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. i'm not sure if there's a way to turn them off once you've started a game though. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . Second is if the county (s) you want are small (up to their independent liege) just snipe them. I don't care particularly for the implementation, but turning them Off makes it too easy for players. . Defensive pacts make so in every war the big players come knocking. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had. Support. Defensive Pacts On (both on and off are sort of ahistorical. Paradox Store. Explain to me how the French AND the Persians AND the Ligurians AND the Abyssinians could all unite against me on the same day that I declare war, let alone coordinate a defensive pact across thousands of miles (this is a feudal world, not 1914!). I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. Business, Economics, and Finance. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. ago Castilla Off. It's hands-down my favourite Jade Dragon CB. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Replace the hashtags with whatever number you want to reduce threat by. Here are the best CK2 mods, in no particular order: After The End Fan Fork. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. Not just possible, but actually pretty easy. To do this you need to incheck the little box near the save button before saving. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The higher the threat of the attacker the lower the opinion threshold for the ai. By right clicking on any rulers’ portrait, you can access the option to form a pact. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. From what I've seen, threat is one of the more controversial mechanics in the game. Cons: AI will never attempt to proselytise any non-Pagans within their borders, no matter what. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . If the subject of the pact attacks one of the members, others will join the war like allies. Why are the Uyghurs in a coalition against me? Why is. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. A Game of Thrones Mod. In fact, I found it's much more close to cheating when someone turn the defensive pact on and bypass it by using some tricks such as declaring war in the first few days after an AI ruler died or reloading the game and thus the new ruler hasn't joined the pact. They way defensive pacts worked was very different originally. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. Defensive pacts can be. Click and drag to zoom in. First save your game without compressing the file. After turning them back off I noticed that AI is also more successful at expanding, especially all the conquerors. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Paradox Forum. So if you do attack someone, you deal with less enemies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. but at the same time, you could just unify India first and by then, Tibet and the Abbasids/whoever succeeds them are usually too large to join defensive pacts and you'd have very easy control points against everyone else. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. For example, two things that were. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). Not that getting defensive pacts are anything worth striving for. Put the edited game into your save games. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Defensive pacts can be. . With defensive pacts, it makes you think twice before clicking that Declare War button. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . Defensive pacts can be. Going to play as the Danes (Snake in the Eye guy) - is Holy Fury a DLC that'll have an appreciable effect on the game I'm looking to play?Business, Economics, and Finance. If the subject of the pact attacks one of the members, others will join the war like allies. They will never sign one with you, but they always sign like 2 with the strongest AIs. ) It has been said that there is very little counter-play available. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off.